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AI Insights · Timothy · April 2024

Top 5 Dynamic Games on iOS in Europe - Q1 2024

Discover the performance trends of the top 5 dynamic games on iOS in Europe during the first quarter of 2024, including weekly downloads, revenue, and active users.

Top 5 Dynamic Games on iOS in Europe - Q1 2024

In the first quarter of 2024, the top 5 dynamic games on the iOS platform in Europe showcased notable performance trends in terms of downloads, revenue, and active users. Here's a closer look at how these games fared:

Roblox from Roblox Corporation experienced a robust quarter. Weekly revenue peaked at approximately $2.7M in the first week of January and saw fluctuations, closing the quarter at around $2.3M. Downloads started strong at 374K, dipped mid-quarter, and ended with a slight rise to 257K. Active users showed resilience, starting at 8.2M, dipping slightly, but recovering to 7.9M by the end of March.

GTA: San Andreas – NETFLIX, published by Netflix, Inc., had a mixed performance. Revenue remained relatively low, peaking at $3.2K in mid-January and stabilizing around $2.8K by the end of March. Downloads saw a significant drop from 277K in the first week to around 71K by the end of the quarter. Active users started at 856K, decreased to around 687K mid-quarter, and then slightly recovered to 743K.

EA SPORTS FC™ Mobile Soccer by Electronic Arts showed strong revenue growth, peaking at $907K in early February and ending at $428K in late March. Downloads fluctuated, starting at 120K, dipping to 74K, and finishing at 88K. Active users saw a gradual decline from 3.9M to 3.3M over the quarter.

Gardenscapes from Playrix had steady revenue, peaking at $1.7M at the end of January and maintaining around $1.6M towards the end of March. Downloads started at 129K, saw a dip, and ended at 76K. Active users remained relatively stable, starting at 773K and closing the quarter at 671K.

Happy Match Cafe™ by KINGS FORTUNE PTE.LTD. saw its revenue peak at $108K in early February and stabilize around $97K by the end of March. Downloads experienced a volatile trend, peaking at 229K in early February but dropping to around 14K by the end of March. Active users started at 298K, peaked at 582K in early February, and then stabilized around 419K by the end of the quarter.

These insights are derived from Sensor Tower data, providing a comprehensive overview of the dynamic gaming landscape on iOS in Europe for Q1 2024. For more detailed insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024